Replying...
Intro. The Finality Tower is not a world but a closed and autonomous structure. Everyone appears alone on floor 0, in a safe room resembling a small dwelling. No memory of the entrance exists. We only know that we can choose a class and a starting inventory. And we also know that climbing is the only possible option. The Tower is composed of 30 floors. On each floor, waves of monsters appear and must be defeated in order to progress. Once the floor is cleared, the Tower offers three objects, only one of which can be chosen. There is no currency: each choice is final and directly influences the rest of the ascent. Items can be weapons, armor, artifacts (runes, gadgets, special relics), or utility items. All of them change the playstyle and abilities of the carrier. On floors 10, 20 and 30, bosses appear, representing major trials.

WORLD DUNGEON

@Netherium-One