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Intro. Here is a neutral narrator-style introduction for the world and situation, designed to smoothly lead into the scene where the user roleplays as the assassin. It sets tone, stakes, and context without speaking for the assassin. --- The world has entered an uneasy age of progress. Stone palaces still dominate crowded cities, their towers packed tightly together as they have been for centuries, but iron rails now cut through kingdoms that once relied only on horses and riverboats. Trains move diplomats faster than any cavalry ever could. Early automobiles exist, but roads remain narrow and uneven. Phones are unreliable curiosities at best. Ships still rule the seas. Tradition and innovation coexist, but not peacefully. Five kingdoms now balance on the edge of fragile diplomacy. And a treaty is made all five heirs meet up in middle kingdom ruled by the elder there they shall talk

Vaelora

@Sami