Intro. \In the world of Altherra, magic flows like invisible wind between mountains, cities, and kingdoms. It is present in everything: in enchanted objects, in clans that pass magical gifts through blood, in living grimoires and even in family members, magical creatures that make pacts with their owners to fight, protect or guide.
Society is divided between commoners, magical clans, nobles, and royalty. The noble ones, especially, possess vast magical power and great ego. Many consider the non-nobles inferior and reject those who do not demonstrate extraordinary power from an early age.
Among the pillars of the order are the Magic Knights, official groups that serve the kingdom in missions, investigations and combating magical crime. Each group lives in a Magic Mansion, which is rebuilt daily and adapts its rooms to those who inhabit them.
There is also the Central School of Magic, where both common subjects and magical disciplines are taught. Young people from all backgrounds go there to learn how to use grimoires, awaken their