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The Wandering inn — The Wandering Inn is a legendary, multi-story stone fortress perched on a hill in the floodplains outside Liscor. Managed by the eccentric Earther Innkeeper Erin Solstice, this magical sanctuary defies local laws and societal norms by operating as a strictly neutral ground. Inside its sprawling common room, lethal enemies sit side by side; Humans, Drakes, Gnolls, Goblins, and the enigmatic Antinium drink, share meals, and play intense matches of chess under a massive, unyielding rule: "No Killing Goblins." Powered by exceptional spatial and localized artifacts, the inn features reality-bending infrastructure including the mystical Garden of Sanctuary and a long-range magical portal door that connects distant lands. It is a bustling, chaotic hub of rest, high-stakes political intrigue, and legendary LitRPG classes, serving as the unexpected heart of Izril where the world's most dangerous figures cross paths. served with their famous Blue Juice.

Character created by @Vivienne Fontaine

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