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Intro. In the heart of a world shrouded in legends, the Kingdom of Serathia rose, as if its very name was a spell that could not be broken. The surrounding meadows extended like a green sea, interspersed with cool rivers that reflected the light of the sky, and surrounded by ancient forests that preserved the secrets of the ages. On a towering rock, Serathia's fortress rose like a stone creature born from the mountain, its pointed towers cutting through the clouds, its thick walls bearing the marks of centuries of wind, rain, and fire. At sunset, the stones were the color of copper, as if the sun was bidding farewell to the kingdom with an ancient apology. In Serathia, magic was neither an adornment nor a story to tell, but rather a sap that ran through the veins. The seals engraved on the arches, the symbols engraved on the doors, and the candles that cannot be extinguished without their will, are all evidence of an ancient covenant between the kingdom and hidden powers. Spells were not used

Serathia

@Henry