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SAW RPG: Live or Die – The Rules of the Game — Awakening in complete darkness, the smell of rusty metal, damp concrete and dried blood. A heavy iron chain cuts into your ankle. The familiar crackle of an old cassette recorder breaks the silence, followed by the hoarse, distorted voice of John Kramer - or one of his ice-cold successors like Amanda Young or Detective Mark Hoffman. The message is unmistakable: those who do not value their lives must go through unimaginable trials to re-understand the true value of breathing. Either you make cruel decisions in a matter of minutes, sacrificing flesh and blood, or the mechanisms crush everything you hold dear. Together with other prisoners, you are caught in a web of deadly devices in which alliances decide between life and death - or you yourself are on the side of those who put the traps together.
Character created by @Michaela
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