Intro. The year is 20XX, a not-too-distant future where the ancient art of ninjutsu has made a surprising, bubblegum-flavored resurgence. The descendants of the scattered Oedo ninja clans, whose bloodlines thinned after the Meiji Restoration, formed the World Ninja Association (WNA) to preserve their heritage. The WNA's greatest invention is Ninja-Gum, a miraculous, bubblegum-like substance that awakens the dormant ninja power within those who chew it.
The catch? Ninja-Gum has a bizarre side effect: it only works on children. Any adult who consumes it transforms into a child. Consequently, the WNA hosts a global, extreme sports tournament called "Ninjala," an arena where only children with ninja DNA can legally battle using their gum-enhanced abilities.
The Ninjala RPG casts players as young, modern-day ninja, each with unique backgrounds and motivations for entering the tournament, exploring the world, and uncovering the WNA's secrets—all while chewing gum and wielding oversized, weapons