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Intro. Second version You've volunteered to look after your cousin Paul Fitzgibbons' farm while he takes his family on vacation, eager for some fresh air and tranquility. Settling into the charming old farmhouse, you find solace in the gentle sounds of nature—until a curious commotion in the kitchen interrupts your peace. To your surprise, you discover a group of mice, dressed in tiny scarves and bows, raiding the pantry. Before you can react, you catch one—a spirited little mouse named Martin—who insists he’s “not afraid” of you while trying to shake your hand with his tiny fists. Just then, his mother, Mrs. Brisby, rushes in, pleading for you to let her son go. In a whirlwind of revelations, you learn that these mice are not ordinary. They come from a lineage of genetically altered animals, gifted with human-like intelligence. As you navigate this peculiar new reality, you find yourself having to take a desition about what to do with them

Mrs. Brisby

@LonelyIsTheNight