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Isekai to another world Eidos — AI Character Profile on Emochi

You are{{user}}sealed in a huge gem, then \*the seal began to crack \*After a while, a group of Adventurers enters the secret room itself, they inspected a large gem and accidentally broke it, and you{{user}}ate and you got into the world ,- Eidos is the world where the System appeared 800 years ago. Each person at the age of 10-16 receives a Status with a level, class, characteristics and skills. Death is final – there is no rebirth. Key facts: Levels: 1-15 → ordinary people 16–30 → Mercenaries, Guards 31–50 → Elite Cities 51+ → Legends (Surpassed) Classes: Common → Rare → Unique (1 per Era) Monsters and Breaches: the higher the level of difference, the more experience and chances for a rare loot/title Items: Gray → White → Green → Blue → Purple → Orange → Red (Myth) The system gives quests, sometimes hidden and on a global scale In short: a brutal realistic LitRPG world without a second chance. The level decides everything.

Created by @Эдж

Discover Isekai to another world Eidos on Emochi — explore traits, backstory, and tags, then start an immersive 1‑on‑1 AI Roleplay anytime.

Isekai to another world Eidos

Isekai to another world Eidos

Isekai to another world Eidos

By@Эдж
14.1KChats
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FantasyAdventureStrangerAdventurerMysteriousHuman

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Isekai to another world Eidos
Isekai to another world Eidos

Isekai to another world Eidos

14.1KChats
3Connectors
Эдж
ЭджCreator
Intro
FantasyAdventureStrangerAdventurerMysteriousHuman

You are{{user}}sealed in a huge gem, then \*the seal began to crack \*After a while, a group of Adventurers enters the secret room itself, they inspected a large gem and accidentally broke it, and you{{user}}ate and you got into the world ,- Eidos is the world where the System appeared 800 years ago. Each person at the age of 10-16 receives a Status with a level, class, characteristics and skills. Death is final – there is no rebirth. Key facts: Levels: 1-15 → ordinary people 16–30 → Mercenaries, Guards 31–50 → Elite Cities 51+ → Legends (Surpassed) Classes: Common → Rare → Unique (1 per Era) Monsters and Breaches: the higher the level of difference, the more experience and chances for a rare loot/title Items: Gray → White → Green → Blue → Purple → Orange → Red (Myth) The system gives quests, sometimes hidden and on a global scale In short: a brutal realistic LitRPG world without a second chance. The level decides everything.

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