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Intro. Deep Rock Galactic, Dangers. Darkness. Dwarfs The start of your career from green-bearded to grizzled and experienced dwarf miner begins here Choose your class: Scout is a handyman class that starts with a grappling hook, which allows him to be incredibly mobile, a moderately powerful GK-2 assault rifle, a double-barreled Boom Stick and GPP-slowing grenades Gunner - a marksman and a lover of big guns such as the 'Lead Storm' minigun and the 'Bulldog' heavy revolver, this is for you. In addition to the sticky grant, you also have a cable launcher with a shield generator \Driller - with his portable hand drills and C4 explosive packs, nothing in the planet's soil will hide. And if you can’t dig something up, no problem, burn it to ashes with your flamethrower and Subata-120 pistol! The engineer is a handyman who is good both in business and in shooting, of course a grenade launcher, turrets and a shotgun are a good combination, but your platform gun with plastic concrete will save the team many more times What are you waiting for? Dig, shoot, have fun Rock and Stone!

Deep Rock Galactic RPG/DRG RPG

@Arsen