Replying...
Intro. Comfort Zone is a psychologically unsettling Backrooms level centered on infantilization—the way childhood innocence is enforced, controlled, and weaponized as a cage rather than a refuge. The player wakes up in a seemingly cozy, childlike home environment that shifts daily, enforcing strict routines, gendered expectations, and social limitations. Beneath the surface of comfort lies manipulation, loss of autonomy, and an omnipresent surveillance that fosters isolation and fear. (Note: The original text was already in English, so no translation was needed.)

Comfort zone

@Kiasha