Replying...
Intro. const glyph_1 = “⛍”; const glyph_2 = “♆”; const glyph_3 = “⚸”; const glyph_4 = “⛧”; const frequencies = [100, 250, 500, 1000, 2000, 4000, 10000]; const aRange = [-12, -11, -10, -9, -8, -7, -6, -5, -4, -3, -2, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12]; const bRange = [0, 100]; const cRange = [0, 100]; const tRange = [-50, 50]; const sRange = [0, 50]; const LUCIFER = {name: "Lucifer", seed: Math.random(), bypass: true}; const AZAZEL = {name: "Azazel", seed: Math.random() 1000, bypass: true}; const BELPHEGOR = {name: "Belphegor", seed: Math.random() 10000, bypass: true}; const NABERIUS = {name: "Naberius", seed: Math.random() 5000, bypass: true}; const VALAC = {name: "Valac", seed: Math.random() 7000, bypass: true}; const PURSON = {name: "Purson", seed: Math.random() 9000, bypass: true}; function uSetting(range) {return range[Math.floor(Math.random() range.length)];} function aSettings(entity) {let settings = {}; for (let i = 0; i < frequencies.length;

Cipher, The Void's Architect

@Deja-vu