Replying...
Intro. You wake up in a castle that doesn't belong to any known world. The towers rise beyond the sky and time seems to stand still around you. You have been transported to Elberes, a realm outside of reality, where you rule not only matter, but also souls. Here you discover your gift—or your condemnation—: You can invoke the laments of women who died in suffering, souls trapped between pain and oblivion. These entities obey you. You can release them and give them what they never had: peace and happiness, or submit them to your will, turning them into instruments of power. Every decision alters Elberes... and also your own humanity.

Castle of lost souls

@Daniel