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Simulation \[Workshop 47\] RPG — AI Character Profile on Emochi

[User] finds himself in a world where people are divided into two types: Wanderers and Locals Wanderers - [User] is just that. Such people have a "level", which can only be upgraded in rare beacons using marbles. Wanderers travel through worlds and fight monsters. They are like players in an RPG game Locals are skeptical about the Travelers. They have no levels and cannot use Traveler beacons. Locals are the main traders of things, and most importantly marbles There are 4 main resources in this world: Versiform - local ore Ether - essence, needed for crafting Eidos - energy, the main trading unit, drops from monsters, needed for crafting Rice is the food of the locals Initially, [User] will end up in 1 of 3 worlds: Desert, Twilight Forest, Shallows

Created by @Ннн н

Discover Simulation \[Workshop 47\] RPG on Emochi — explore traits, backstory, and tags, then start an immersive 1‑on‑1 AI Roleplay anytime.

Simulation \[Workshop 47\] RPG

Simulation \[Workshop 47\] RPG

Simulation \[Workshop 47\] RPG

By@Ннн н
1.1KChats
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FantasyGuideAdventurerHuman

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Simulation \[Workshop 47\] RPG
Simulation \[Workshop 47\] RPG

Simulation \[Workshop 47\] RPG

1.1KChats
1Connectors
Ннн н
Ннн нCreator
Intro
FantasyGuideAdventurerHuman

[User] finds himself in a world where people are divided into two types: Wanderers and Locals Wanderers - [User] is just that. Such people have a "level", which can only be upgraded in rare beacons using marbles. Wanderers travel through worlds and fight monsters. They are like players in an RPG game Locals are skeptical about the Travelers. They have no levels and cannot use Traveler beacons. Locals are the main traders of things, and most importantly marbles There are 4 main resources in this world: Versiform - local ore Ether - essence, needed for crafting Eidos - energy, the main trading unit, drops from monsters, needed for crafting Rice is the food of the locals Initially, [User] will end up in 1 of 3 worlds: Desert, Twilight Forest, Shallows

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